Home Authors Posts by Graham Stephen
A four-year labour of love, Cogmind really caught our attention as a special, immersive and unique roguelike that seems to clash against current trends towards roguelikes.
The most immediately striking element of Cogmind is its visual design. Made from the ground up with ASCII character art, the UI is gorgeous.
Yakuza Kiwami follows hot on the heels of the prequal and save for a much more compact narrative nothing is drastically different and that's perfect. Yakuza is still the undisputed king of punching bad people in the face very hard and with more Yakuza games potentially on the horizon, it's never been a better time to flex Kiryu's muscles.
If you can remember trying to download Quake's shareware episodes back in '96 or hammering your space bar against nondescript looking walls in the original Doom then you...