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Build ‘Em Up, Break ‘Em Down #1: After Busan, It’s Clear ‘Overwatch’ Needs a Map Selection System

Izsak Barnette
This past week, Overwatch‘s newest Control map, Busan, was introduced for the first time outside of the PTR. Available as a limited time selection on the Arcade menu, players could play a  few matches exclusively on the map and fill out their weekly arcade requirements through play-testing. While there were a
Features Games Spotlight

“I’ve Heard Legends” How ‘Super Smash Bros. Brawl’ Holds Up 10 Years Later

Izsak Barnette
Super Smash Bros. Brawl is perhaps the most provocative entry in the Smash Bros. canon. Coming on the heels of the universally acclaimed and competitively popular Super Smash Bros. Melee, Brawl was saddled with great expectations from its onset.
30 Years of Metroid Features Space Operas

‘Metroid Prime’: Dissection of a Masterpiece

Izsak Barnette
Metroid Prime is a testament to what ingenuity, hard-work, and pure, unadulterated brilliance can bring to an industry too often defined by meaningless stat-grinds and inch-deep stories.