Katrina Lind

April 26, 2018

‘Monster Prom’ is Fun as all Hell

On the outside, Monster Prom seems like any other silly dating simulator, but with Monsters… and prom. While for the most part that’s true, Monster Prom is actually more akin to a rogue-like Competitive Party Game with a dating simulation twist.
February 25, 2018
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‘A Case of Distrust’ Review: A Hard Case To Follow

An otherwise visually stunning game has a fatal flaw.
February 19, 2018

Games You May Have Missed: ‘Mini Metro’

There’s nothing I enjoy more than coming home from work and relaxing with a cup of tea and playing a few maps of Mini Metro.
February 14, 2018

Games That Changed Our Lives: ‘Stardew Valley’ Helped Me Learn to Value Myself

'Stardew Valley' is actually a life-changing game. It helps breathe life into those in downtrodden time, like I was.
January 16, 2018

‘Beholder’ Captures the Essence of Big Brother

Beholder is the type of game that feels both far-fetched and familiar, holding up a mirror to our own world while still feeling distant. I questioned decisions I made, wondering whether or not I was as good a person as I thought I was, and felt overwhelmed at the task I was handed.
October 30, 2017

Top 10 Games with Indie Editor, Katrina Lind

We examine the dark and twisted mind of Katrina Lind, Gomba Stomp's Indie Editor, in our latest Top 10 Games feature.
October 24, 2017

‘Life is Strange Before the Storm’ Episode Two is a Force of Nature

There are two fires burning in Arcadia Bay; one that is engulfing the forests, and another that is eating the heart of our teen protagonist.
September 13, 2017

Indie Snippet: ‘3030 Deathwar Redux’ is a Double Edged Sword

'3030 Deathwar Redux' originally came out in 2007, but the newest release has an interesting problem.
September 7, 2017

‘Life Is Strange: Before the Storm’, Episode One — ‘Awake’ is a Deep, Deep Literary Well

The first installment in "Life is Strange: Before the Storm" is clever, polished, and hella powerful.
August 30, 2017

‘Tacoma’ Creates Comfort in A Deep, Dark, Lonely Space

It’s hard not to think of Tacoma as a game or even a narrative piece, but the truth is that Tacoma is an interactive experience. It might not reward you in the same ways as other games, or books, or even plays. It’s a different kind of medium, where you get out of it what you put into it.
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