Lydia Francis, Author at Goomba Stomp
January 17, 2018

Will Players Always Scorn Mobile Games? — An Interview with Game Developer Tim Harris

Despite its rising popularity, mobile gaming continues to be the redheaded stepchild of the gaming industry.
November 12, 2017
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At Ten Years Old, ‘Super Mario Galaxy’ Remains Stellar

In essence, perhaps what made Galaxy so lovely is that it introduced so many new mechanics while simultaneously retaining the cheerful familiarity of the older Super Mario games.
October 24, 2017
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The Fluid, Surrealist Visuals of ‘Cuphead’ Explore a Different Kind of Classic

In addition to capturing the fluidity and peculiarity of early Western cartoons, Cuphead features many characters and visual elements that closely resemble those from actual early 20th century animated shows.
September 29, 2017
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After 15 Years, ‘Kingdom Hearts’ Remains A Strange Yet Timeless Treasure

With a topsy-turvy timeline, spellbinding soundtrack, and wide array of unlikely companions, Kingdom Hearts has become one of the most unusual yet beloved franchises of all time. 
September 26, 2017

Introducing ‘Savior’, Cuba’s First Indie Game

Spirituality meets stack overflow in this gently existential platformer by two ambitious developers from Havana.  
August 11, 2017

Sweating the Small Stuff: Are Indie Games the Industry’s Future?

Many fans and critics alike have commented on the relative monotony of the AAA games industry to no end – why is it that we get a new Call of Duty or Madden every year when each installment is essentially the same? Why is Skyrim being re-re-released for VR consoles […]
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