Matt De Azevedo, Author at Goomba Stomp
April 14, 2017

Trailer Anatomy #004 – No Gods or Kings, only Trailers

Join me as I list 5 ways the best video game trailer of all time succeeds in what it sets out to do.
April 2, 2017

‘Old Time Hockey’ Review – High and Wide

It seems like rather than focusing on making a fun game, V7 put all their attention into finding ways to go against the typical sports game formula, and their success in that regard lends heavily to their game's failure.
March 24, 2017

‘Flywrench’ Review – Joyous Success Born Through Successive Failure

Drifting through space, equal parts agile and fragile; victory consistently within grasp but failure always just one misstep away.
February 17, 2017
Halo Wars 2

‘Halo Wars 2’ Review – King of the (mole) hill

The events of the original Halo Wars took place 21 years prior to those of Halo: Combat Evolved, and the game concluded with the crew of the UNSC Spirit of Fire entering cryo sleep. Skip ahead 28 years, right past the events of all five mainline Halo titles, and we arrive at the starting point of Halo Wars 2.
February 13, 2017

‘Sniper Elite 4’ Review – Several Inches Off the Mark

As prolific as sniping is in gaming, the virtual recreation of the act is a far cry from its real life counterpart, and for good reason. Sitting in a single spot for hours on end while patiently waiting for your spotter to identify a target wouldn't exactly translate to a thrilling gameplay experience.
January 8, 2017

The Top 5 Box Arts of 2016

Sometimes box arts are perfect representations of the game they embody, sometimes they're blatant lies, and most of the time they are somewhere in-between.
December 7, 2016

Trailer Anatomy #003 – Emotional Resonance

Trailer Anatomy is a series in which I analyze video game trailers. To see other entries in the series please click here. Whether you’re a diehard Nintendo loyalist, a devout Xbox fan, or just an all around gaming enthusiast, you have to admit that Sony has been the undisputed king […]
December 4, 2016

Trailer Anatomy #002 – No Words Needed

Trailer Anatomy is a series in which I analyze video game trailers. To see other entries in the series please click here. If patience truly is a virtue, then gamers aren’t a very virtuous bunch. As a collective, we aren’t ashamed to have nigh unreal expectations of those who supply […]
November 11, 2016

The Top 10 All-Time ‘Halo’ Multiplayer Maps

I’ve spent a considerable amount of my life running around in a virtual set of Mjolnir Powered Assault Armor. With over two thousand hours logged into Halo 2 alone, and thousands more spent across the other mainline Halo titles, I’m comfortable in saying that I know most of the series’ […]
October 25, 2016

‘Aragami’ Review – Become One With the Shadows

Aragami Developer(s): Lince Works Publisher(s): Maximum Games Platform(s): Windows, Mac OS, Linux, PlayStation 4 Reviewed on: PlayStation 4 Release date: October 4, 2016 These days it’s common to see stealth being relegated to a minor feature in games rather than a full-fledged genre of its own. Titles like Mafia III […]