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Maxwell N

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Maxwell N is a writer and content developer from Los Angeles, California, Immensely fascinated by the arts and interactive media, his views and opinions are backed by a vast knowledge of and passion for film, music, literature and game history in general. His hobbies, outside of gaming, include fiction writing, creating experimental soundscapes, and photography. He lives with his wife and pet potato/parrot. He can mostly be found hanging around Twitter as @maxn_

‘The Punisher’ is a Rare, Twisted but Intelligent Gem

The Punisher is a terrible fit for the Marvel Cinematic Universe and its Netflix branch. As a result, it’s, to date, the best show put out under that banner.

Five ‘Super Mario’ Characters Most Deserving of a Comeback

The Mario franchise has an abundant back-catalog of completely forgotten allies and enemies that are ripe for a comeback, or at least a little more time in the spotlight. Here are five characters that I want to see return.

Talking Point: Can Games As Service Be Done Right? ‘Hitman’ Says Yeah.

"Games as a service" represents the worst consumerist practice in gaming right now but it doesn't have to. Hitman proves it.

Talking Point: Playing Games is a Privilege, Not a Right

Should all games be made as accessible as possible or should difficulty be dependent on the type of game being played?

Top 6 Nintendo 3DS Design Variants

The Nintendo 3DS has had a lot of design variations and special editions within its 6-year lifespan. Here's the top 6.

VG Volume: A Descent into ‘Silent Hill 2’

First released in 2002 by Konami (developed by Team Silent) for PlayStation 2 as a follow-up, not sequel, to the original Silent Hill (released in 1999 for PS1), it has since remained a crucial cornerstone in gaming history.

Happy Anniversary: ‘Gravity Rush 2’ Online Services Will Be Terminated On January 19th, 2018

The week of its one-year release anniversary, on January 19th, 2018, Gravity Rush 2 will lose all of its online features.

Walking Within Visions of Gothic and Cosmic Horror in ‘Bloodborne’

Via visual storytelling, Bloodborne writes the perfect epitaph for the world in which you now hunt; a world that is not yet dead but is instead in the process of dying.
RaymanTheGreatEscape

A Retrospective on Theme and Tone; ‘Rayman 2: The Great Escape’

If there ever was a title that could be described as an “unhidden-hidden gem”, it would be Rayman 2: The Great Escape. A retrospective.

‘The Suffering’ and its Sequel Brought Back from the Dead on PC by GOG

After years of obscurity on the PC, The Suffering and its sequel The Suffering: Ties That Bind are finally available DRM-free, courtesy of GOG.com

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