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Year in Review — The Best Indie Games of 2016

Michael Riser
2016 may not have been the best year, all things considered. It was a year of social upheaval, political frustration, and environmental catastrophe. Of unchecked corporate irresponsibility and the prospect of worse. Of loss.
Indie Reviews Indies

‘One Night Stand’—Worth More Than One Night

Michael Riser
There are certainly some exceptions, such as cult Atlus favorite Catherine or largely unknown indie tale Cibele, and some that straddle the line a bit by being lighthearted but real-feeling, such as Emma Kidwell’s Well This is Awkward, but One Night Stand is one of the best representations of the
Reviews

Behemoth Party—’Stellaris: Leviathans Story Pack’ Review

Michael Riser
Stellaris: Leviathans Story Pack Developer(s): Paradox Development Studio Publisher(s): Paradox Interactive Platform(s): Windows, OS X, Linux Release Date(s): October 20 2016 (Requires Stellaris base game to play, available on Steam) Stellaris was a brilliant, if flawed, combination of 4X gameplay and grand strategy trappings from Paradox Interactive that released earlier
Indie Reviews Indie Spotlight Indies

ABZÛ — Meditation and Water

Michael Riser
ABZÛ Developed by Giant Squid Studios Published by 505 Games Available on Steam (reviewed), PS4 “Yes, as everyone knows, meditation and water are wedded forever.” – Herman Melville, Moby Dick Games can be many different things. Action-focused exercises in speed and combat are everywhere, as are darkly atmospheric nightmares from
Features

The Future of Competitive ‘Catherine’: An Interview with “Dacidbro”

Michael Riser
I had a chance to chat with competitive Catherine world champion David “Dacidbro” Broweleit about his involvement in the scene and the future of the game. It was a lengthy talk, but one worth putting to the page, especially for anyone interested in getting involved in the scene. MJR: Why
Indie Spotlight Indies

Brigador Interview — Hugh Monahan of Stellar Jockeys

Michael Riser
I had the good fortune to ask a few questions of Hugh Monahan from Stellar Jockeys, co-creators of the stylish and action-packed Brigador, and these are his revelations about the game’s past, future, and the difficult road he and his studio have had bringing it to life. While this certainly isn’t what frames every indie developer’s