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‘Peace Walker: Metal Gear Solid’s Love Affair with Big Boss

Renan Fontes
Metal Gear Solid: Peace Walker is so afraid of tarnishing Big Boss’ legacy that the story spends roughly 20 hours building up to the same character beats present in Snake Eater and Portable Ops, hurting the character’s legacy far worse than if the game actually dared to be bold with
Features Games Spotlight

‘Metal Gear Solid 4’: An Act By Act Analysis

Renan Fontes
There is not a single video game that opens as profoundly, or as appropriately, as Metal Gear Solid 4: Guns of the Patriots does with Solid Snake’s “War has changed” monologue. In less than five minutes, not only is the game’s tone established, so is a new direction for the franchise
Features Games

‘Portable Ops: Metal Gear Solid’s Missing Link

Renan Fontes
the problem with Portable Ops is that it became a missing link despite being critically important in understanding the direction the series adopted with Guns of the Patriots.
Features Games Spotlight

‘Metal Gear Solid 3’: A Perfect Circle

Renan Fontes
With The Boss, and with Metal Gear Solid 3, Kojima recontextualizes the entire Metal Gear narrative to tie into Metal Gear Solid 2’s ending. In that sense, the series also becomes a story that was always leading to an ending like MGS2’s. Metal Gear becomes a perfect circle.