May 21, 2018

Ship-shape: ‘Pillars of Eternity 2: Deadfire’ Review

2015's Pillars of Eternity was, for long time fans of old CRPG titles, a total return to form, and in many ways was the Baldur's Gate 3 that we never got.
May 18, 2018

‘Destiny 2: Warmind’ Review: A Ray of Hope for a Flawed Game

While Destiny 2: Warmind doesn't solve all of the title's problems, it's a refreshing change from the barren landscape the game had devolved into prior to the expansion.
May 18, 2018

My Non-Gamer Girlfriend Loves ‘Labo’

My girlfriend has no love for video games, and she loves Nintendo Labo.
May 17, 2018
Which Final Fantasy villain is the best: Kefka or Sephiroth?

Not so Final Fantasy – Kefka vs. Sephiroth

It's odd that we should feel so attached to a pair of individuals whose actions are so unquestionably vile. However, more than anything else, these displays of heartless brutality are tremendously effective at displaying the incredible power and influence these two villains possess, raising the stakes considerably for the heroes (and thus the players) trying to stop them over the course of their respective adventures.
May 17, 2018

‘Omensight’ Review: Impeccable Timing

Omensight takes a looping doomsday detective narrative and combines it with a sleek combat system. While the combination doesn't necessarily pay off in spades, it proves to be a more than worthwhile ride.
May 17, 2018

‘Goetia’ – Conjures the Mind

Recently released on the Nintendo Switch, having already been out on the PC for two years, Goetia was an unusual game to find amongst the ever-increasing Nintendo eShop library.
May 16, 2018
Ocarina of Time

‘Ocarina of Time’ Dungeon by Dungeon: Shadow Temple

This continuing series will take a look back at the entry that established the 3D dungeon template, in turn altering dungeon design in ways that would dominate and define the series for nearly twenty years. In this entry, I will be examining the seventh dungeon, the Shadow Temple.
May 16, 2018

‘Machiavillain’ Review: It’s Good to Be Bad

Ever felt like building your own horror mansion, luring victims in, and then... dealing with them? 'Machiavillain' puts you in the shoes of a minion who does just that!
May 16, 2018
Devil May Cry

Dante Must Die! How Devil May Cry Perfected Difficulty

The original Devil May Cry may not be the best game in its genre, or even its franchise, but it is without a doubt the best example on how to design difficulty in the gaming medium.
May 15, 2018

‘BlazBlue: Cross Tag Battle’ Open Beta Impressions

BlazBlue: Cross Tag Battle's open beta was finally launched on the Switch ahead of its June 5th release date, and it was the best move Arc System Works could've made.