January 24, 2018

Developer Spotlight: fluffy

A self-proclaimed “reformed software engineer” who makes “little games,” fluffy is a zealous talent with diverse aptitudes and ambitions.
December 27, 2017

Goomba Stomp’s Top 20 Indie Games of 2017

The Goomba Stomp crew has put together a list of the 20 best indie games released in 2017.
December 11, 2017

‘Laser League’: A ‘Bomberman’ For the Modern Age

Laser League does what Bomberman doesn't. By taking the basic premise of "territory control" that Bomberman established, Laser League works within a familiar context and adds some interesting changes to the mix.
October 17, 2017

An In-Depth Interview with Jonas Kaerlev, Creator and Lead Developer of ‘A Hat in Time’

Disclaimer: This interview has been edited for clarity and brevity. A Hat in Time is the first game released by indie studio, Gears for Breakfast, but the collective background of the development team is impressive. Comprised of talented artists, programmers, ex-modders, and the like, the team represents a globe-spanning endeavor more than […]
August 27, 2017

Picking The Brains of Brain&Brain, The Indie Devs Behind ‘Burly Men at Sea’

Goomba Stomp got the opportunity to talk adventure and the gaming industry with Brooke and David Condolora, the married duo behind the acclaimed 'Burly Men at Sea'.
August 11, 2017

‘Phantom Trigger’ — More Like Phantom Focus

Drawing inspiration from 'Hyper Light Drifter', 'Phantom Trigger' plays well enough but lacks the focus of its predecessor.
July 22, 2017
cursed castilla 3DS

Now that ‘Cursed Castilla’ is Available on Most Platforms, Which Version Should You Buy?

With this title, it’s not a matter of if you should buy it, but where.
July 7, 2017

‘Machinarium’: An Individualistic Experience

We take a look back at what made 'Machinarium' a staple in indie gaming.
June 29, 2017

A Conversational Interview with YCJY, Indie Devs Behind ‘The Aquatic Adventure of the Last Human’

We got the chance to chat with developers behind 'The Aquatic Adventures of the Last Human'- Christopher Andreasson and Josef Martinovsky of YCJY.
June 15, 2017
devolver header

Devolver Just Trolled Their Way to the Top of E3

Every year the inevitable discussion following the E3 conferences is who "won" the show. Thousands, or possibly millions, of gamers will tally the different presentations, weighing factors like showmanship, reveals, trailers, and demos to determine an overall winner, a point that will likely be argued until approximately the start of next years E3.