It’s hard not to think of Tacoma as a game or even a narrative piece, but the truth is that Tacoma is an interactive experience. It might not reward you in the same ways as other games, or books, or even plays. It’s a different kind of medium, where you get out of it what you put into it.
The concept of a base-building game in space seems simple, But does Stellar Hub truly ascend to the stars, or just languish as space scrap in this task?
Developed by the mysterious △○□× (Miwashiba), '1bitHeart' is a simplistic friendship simulator published by Playism.
If you'd watched the trailer for Zero Time Dilemma, like I did before volunteering for this review, you could be forgiven for expecting something a bit different.
At the announcement of Hellblade: Senua's Sacrifice, the perpetually beleaguered Ninja Theory promised to deliver an independent game with triple-A production values. Following roughly...
THOTH’s fresh take on a classic genre is as refreshing as it is lackluster. Stylish yet barren level design and an overall lack of meaningful content stop this twin-stick shooter from elevating itself to a truly great title.
In many ways, Pixel Sand is more of a prototype than a full-fledged release. It plays around with some really interesting ideas, but unfortunately, the game never comes close to realizing its full potential.
Gloriously coming out of Early Access, 'Slime Rancher' is a sure hit and competitor to "Indie Darling of the Year." But how good it really is?
With this title, it’s not a matter of if you should buy it, but where.
'Yonder: The Cloud Catcher Chronicles' seems like the perfect casual sandbox on paper, but in reality, it's a mess of dubious choices.