July 18, 2018
Mooseman

‘The Mooseman’ Review – Puzzling Execution

The Mooseman is a story-based short indie adventure/puzzle title that's big on mood but short on a meaningful interactive experience.
July 17, 2018
Pato Box

‘Pato Box’ Review: Boxing Gets Ducked

It turns out that adding to the Punch-Out!! formula does little to actually 'add' to the Punch-Out!! formula.
July 10, 2018
Hollow Knight

‘Hollow Knight’ – True Evolution of a Genre

Is Hollow Knight yet another Metroidvania or something more?
July 5, 2018
The Awesome Adventures of Captain Spirit

‘The Awesome Adventures of Captain Spirit’: An Overview

As well as broadly adhering to the same systems and mechanics as seen in previous Life is Strange titles, Captain Spirit also retains the stylised, cel shaded graphics the series is known for. Built, this time around, in the Unreal 4 engine; a jump in technology that lets DONTNOD apply a fresh coat of paint in the form of brand-new dialogue options and generally improved visuals. However, it’s Captain Spirit’s use of colour that really stands out.
July 2, 2018

‘SpiritSphere DX’ Review: Strong Core, Weak Body

The first game published by Slime-san developer Fabraz, SpiritSphere DX is riding some high hopes. How well does it meet them?
June 30, 2018

Way Back Review #2: ‘Spot Goes to Hollywood’ (Sega Genesis/Mega Drive)

Spot Goes to Hollywood for the Sega Genesis is a bit of a forgotten oddity, but is this 7 Up-licensed game any good or just a corporate cash grab?
June 28, 2018

‘Figment’ Has Good Ideas, But Lacks Real Imagination

'Figment' wants to tap into the limitless potential of the mind, but ultimately comes up with a safe, mostly uninspired puzzle adventure.
June 23, 2018
Hours of Darkness

‘Far Cry 5: Hours of Darkness’ – I Love the Smell of DLC in the Morning

Hours of Darkness may not be anything particularly special, but like all DLC it did exactly what it needed to do. It brought people back to the game, kept them talking about it, and more importantly kept them playing it. Could it have been better? Yes, but at a price that would likely have been too damned high in both developer time investment and consumer financial outlay. As it stands, it works and it's good enough to more than justify the purchase.
June 20, 2018
Mario Tennis Aces

‘Mario Tennis Aces’ – Hitting the Sweet Spot with a Good Serve

This is one of the best installments in the Mario Tennis series if only for the amount of content it offers. It doesn’t get everything right but regardless, it makes a great addition to the Switch library.
June 20, 2018

‘Detroit: Become Human’ – A Game That Knows Exactly What It Is

What does it mean to be human? A question that philosophers, artists, and scientists have attempted to answer since the dawn of recorded history. Why was humanity, of all the species on this green earth, selected to bear the singular burden of conscious thought? Unfortunately such questions have no universally accepted answers. At least none that we are currently capable of providing. That doesn't stop David Cage from attempting his own exploration of such ephemeral conundrums in his latest magnum opus, Detroit: Become Human.
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