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Nintendo Weekly Roundup: Around To Stay

The Nintendo Switch may be around for a while

Traditionally, Nintendo consoles have usually stuck around for around 5-6 years. However, as reports, the Switch may not be sticking with tradition.

According to game industry analyst Atsushi Hosokawa, of Media Create, the Switch is probably gonna last at least somewhat longer, telling Bloomberg that “we expect its life-cycle to be seven years.” This would give the Switch about another five years of life.

This really doesn’t fall in line with previous Nintendo standards. Going back to the original Nintendo Entertainment System, the NES had originally been released in areas in Europe and North America in 1986. This console had then been essentially replaced by Nintendo’s Super Nintendo Entertainment System in 1991, as well as 1992 in Europe, giving the NES about a 5-6 year lifespan.

The Nintendo 64 was released in North America in Europe in 1996 and 1997, respectively, meaning that the SNES had about 5 years of life between the two continents. Then, the Gamecube saw its release in 2001 in North America, and 2002 in Europe, which survived until the Wii’s release in 2006 in both North America and Europe. The Wii U’s 2012 release gave the Wii the highest record Nintendo console lifespan, while the Wii U’s lifespan was the record lowest with the Switch’s early 2017 release.

With so much great Switch content thus far, if Hosokawa’s projections hold true, people may only guess at what is down the line for the Switch until 2024.

Nintendo releases Kid Icarus on Nintendo Switch OnlineMarch’s free NES games have been released

Nintendo Switch Online subscribers already have a ton of great NES content to sink their teeth into, and more are heading their way for March. As GameSpot reports, Kid Icarus and StarTropics are now available for subscribers to the service.

GameSpot also reports that updates have been added to two games for the service. Kirby’s Adventure has received an update in which Extra Game is playable from the get-go, and Zelda II has gotten an update that allows players to start the game with full Attack, Magic, and Life.

For more information on all the classics available with Nintendo Switch Online, you can check them out here. As well, for more information on the service altogether, you can head here.

Nintendo developers speak with The Guardian: “Even among our developers there are often doubts”

Despite its massive success, it turns out that the Switch wasn’t exactly an immediate sell for some people in its development stages. Longtime Nintendo developers Shinya Takahashi and Hisashi Nogami shedded more light on this topic with The Guardian in a recent interview.

At the beginning of the interview,  Takahashi spoke of gauging audience reactions to products in modern times, stating that we “are now living in the age of the internet and social media, so whenever we release a new game or console, we can get a read on people’s reactions immediately.” He added that, before the advent of social media, it had been harder, saying that he “would go to some of the toy stores and sneak a look at people’s faces while they played” and if “people looked surprised or happy, if they laughed, I’d think: yes, we did it!”

This led to a discussion on initial reactions to the concept of the Switch. Takahashi states that before “the Switch came out, it was very difficult to explain something unprecedented – a game console that you can play in your house and also carry around with you to play anywhere,” adding “after people started experiencing that, they started talking among themselves. That was when the Switch was flipped, so to speak.”

“Even among our developers there are often doubts,” Takahashi admitted, saying that with “the Nintendo Switch, we all knew the concept, but when we picked up the prototype for the first time and saw Mario Kart running perfectly on the smaller screen, we were flabbergasted. Even people who are well aware of the concept and design can’t always tell if something’s going to work.”

Given how well the Switch has done commercially, it’s hard to ever imagine the Switch having not been a hit with developers. However, any hesitance developers had has likely been brushed away. Given the Switch is Nintendo’s fastest-selling system thus far, there’s probably at least some consolation for developers. Moreover, the porting over of many older titles and quantity of indie games landing on the Switch is evidence of developers warming up to the hybrid console. However concerned Nintendo was with their console, it’s likely not an issue at this point.

Nintendo will be joining PAX East this yearNintendo will be at PAX, bringing games and events

Come late March, Nintendo will be going to Boston for PAX East at the end of the month, from March 28 to 31. With their attendance will come a playable variety of games and notable events as well.

As detailed on Nintendo’s website, they will be hosting two events with the Super Smash Bros. Ultimate North America Open 2019 and the Splatoon 2 North America Inkling Open 2019. The two events will take place on March 30. “Fans with a PAX East Saturday badge are free to attend on a first-come, first-served basis,” the website states, adding that the tournaments will be livestreamed at

Doug Bowser, the Senior Vice President of Sales and Marketing , said that “PAX East will be really exciting this year. Not only will we have new games for fans to try, but it will also be the culmination of our Nintendo Switch tournaments across North America.” The upcoming President of Nintendo of America also stated: “From the thousands of competitors who began the journey, our finalists rose to the top and are ready to put the skills to the test for everyone in person and watching online.”

Attendees will also have access to play upcoming games like Yoshi’s Crafted World and Mortal Kombat 11 for Nintendo Switch. Nintendo will host two booths for available Switch games, detailed below:

Booth 18055

  • Yoshi’s Crafted World
  • A selection of anticipated indie games

Booth 20061

This Week’s Releases

Among the past week’s most notable releases include the pink puffball’s most recent outing with Kirby’s Extra Epic Yarn for Nintendo 3DS, which released on March 8. Currently running for $39.99 USD, this title is a handheld re-release of 2010’s Kirby’s Epic Yarn for the Wii, which met much praise at the time. The 3DS version comes packed with the original title, as well as Devilish Mode, which eliminates invincibility, and some extra mini-games.

Baba Is You is another title that was released this week, on March 13. Baba Is You is a unique puzzle game developed by Hempuli. Its description on Nintendo’s website reads:

“Baba Is You is a puzzle game where you can change the rules by which you play. In every level, the rules are present as blocks you can interact with; by manipulating them, you can change how the level works and cause surprising, unexpected interactions! With some simple block-pushing you can turn yourself into a rock, turn patches of grass into dangerously hot obstacles, and even change the goal you need to reach to something entirely different.”

The game currently sells for $15.00 USD on Nintendo Switch.

The Caligula Effect: Overdose was also released this week for Nintendo Switch. Running at $49.99 USD, The Caligula Effect: Overdose is a role-playing game by NIS America. The game’s description reads the following:

“Something’s amiss in the seemingly perfect world of Mobius. Escape from the false paradise and return to reality, or risk losing more than just your identity!

School is back in session! The Caligula Effect: Overdose boasts enhanced visuals and gameplay, including new characters, new scenarios, new endings, and the mysterious “Forbidden Musician Route”! Play as the newly-added female protagonist, develop and execute flawless battle strategies with the Imaginary Chain, befriend and recruit over 500 students to your cause, or turn the tables and sabotage the Go-Home Club’s efforts to return to the real world!”

As always, you can find these and more at the Nintendo Game Store.





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