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NXpress Nintendo Podcast

NXpress #14: Deciding Nintendo’s best console

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The Virtual Boy proved to be a dismal failure for Nintendo but in many ways it was ahead of its time. The Nintendo DS came at the perfect time, long before mobile games and remains the second best-selling video game console of all time (beaten out by the PlayStation 2). The Gameboy is the toughest gaming console ever made, sturdy enough to survive a bomb. The Game Boy Advance helped further advanced sprite-based technology. WII led the “console wars” selling more than 101 million units in the first quarter of 2012. Wii U is still home to four of the greatest games Nintendo has ever made. Nintendo 3DS keeps Nintendo relevant as the Wii U suffers in sales. The Gamecube was home to a stellar lineup of fantastic games. Nintendo 64 had a collection of genre-busting, industry-redefining, titles. The NES helped revitalize the US video game industry following the video game crash of 1983 and introduced a plethora of now iconic video game characters, a ton of accessories and it forever changed the relationship of console manufacturers and third-party software developers. Super NES took the formula established by the NES and made it bigger, faster, and better in every way imaginable. But what is the best Nintendo console? This week we duke it out, and boy does the conversation get heated. Joining us is Sound On Sight contributor Matt De Azevedo.

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Episode Playlist:

00:00: 1990 Super NES News Story
00:30: Intro
01:00: Nintendosage: Franchises we want to make a comeback  
19:00:  Nintendo Entertainment System commercial
20:00: Good Will Hunting clip
21:00: Main Event: Deciding the best Nintendo console 
73:00: Lana Del Rey – “Video Games”
75:00: Outro

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The NXpress is a weekly podcast hosted at NXpresspodcast.com in which we discuss all things Nintendo. We stay clear from in-depth game strategies and keep things light. There’s plenty of nostalgia and feedback that will resonate with vintage game collectors; meanwhile modern games are sprinkled in and each week our show revolves around a central theme.

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Nintendo Podcast

NXpress Nintendo Podcast #180: ‘Fire Emblem: Three Houses’ and Keeping Up With So Many Games

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Fire Emblem Three Houses Podcast

Intelligent Systems’ excellent Fire Emblem: Three Houses has inevitably converted another NXpress host, and this week Rick tells fellow enthusiast Patrick and guy-missing-out Tim why he thinks this strategy RPG has a good shot at taking the top spot on his list of the year’s best games. Sure, we’ve already talked extensively about this latest entry in the series, but there’s always more to say. From Rick’s early adventures in Maddening mode to Patrick’s comparisons of his time spent with each house’s campaign, this opening segment provides a nice bow on our coverage of one of Nintendo’s best offerings of 2019.

After that, the guys get into a lengthy discussion of how each of them handle stretches like the Nintendo has lined up for the second half of the year, where it seems like one must-play game is released after another. When you can’t play everything, what do you play, and why? From low budgets to lack of time, there are plenty of reasons it’s tough to get to every major title that hits the shelves and eShop. Turns out that the guys each have a different approach, whether it’s sticking to tried-and-true franchises, specific genres, or trying as much as possible until something sticks. How about you?

Finally, Rick wraps things up with some brief second impressions of The Sinking City. For all this and more, have a listen!

LFXIV – NXpress Intro
Nintendosage: Catching up on Fire Emblem Three Houses, Astral Chain, and The Sinking City
Fire Emblem Three Houses Clip
Main Event: What to do with so many games?
Fire Emblem Three Houses soundtrack

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NXpress Nintendo Podcast

NXpress Nintendo Podcast #179: ‘Creature in the Well’ Developer Interview and ‘Daemon X Machina’ Review

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Creature in the Well Podcast Review

We love doing developer interviews, and this week is a good one: Adam Volker of Flight School Studio joins us to talk about their recent release, Creature in the Well. Having served as creative director on the project, Adam gives Rick, Patrick, and newcomer Campbell Gill insight into the project’s creation, construction, and even a little bit of what the developers have learned since the release. Important questions are answered, such as: is this really a ‘pinball’ game? What part of the game was inspired by Sesame Street? And a solution is given to perhaps the most difficult puzzle of all: how in the sandy world do you heal your wounded BOT-C? Fans of this recently released action-puzzle game — as well as anyone interested in game design — won’t want to miss it!

Later, Campbell gives Rick and Patrick the rundown on Daemon X Machina, a new Switch game where apparently flying around as a giant robot while blowing stuff up is actually pretty fun! It turns out that a lot has been improved from the early (and shaky) demo, but how does someone screw up a story that involves the moon exploding? You’ll have to tune in to find out.

Finally, the guys offer their impression of Nintendo’s latest bit of wackiness, Ring Fit Adventure, an exercise-based game that will supposedly give players abs of steel while they explore a fantasy land and out-workout a slew of monsters along the way. Frankly, however, we spend more time discussing the video’s actors. For all this and more, have a listen!

For more info on Creature in the Well, check out their website.

LFXIV – NXpress Intro
Nintendosage: Interview with Adam Volker of Flight School Studio
BSlick – “Creature in the Well theme sone
Main Event: Daemon X Machina review
Daemon X Machnia soundtrack
Bonus Content: Ring Fit Adventure review
Daemon X Machina soundtrack

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Nintendo Podcast

Nxpress Nintendo Podcast #178: Switch Lite, ‘Astral Chain’ Review, and Standouts From the Latest Direct

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Nintendo Podcast

There just never seems to be enough time to talk about everything going on in the world of Nintendo these days, so this week we have another jam-packed show. To kick things off, Rick, Tim, and Patrick are joined by Goomba Stomp contributor Renan Fontes to talk about Rick’s time spent testing the Switch Lite. Just what did out editor-in-chief think about Nintendo’s latest dedicated handheld, and what sort of consumer might it appeal to? Will it entice players away from getting a ‘normal’ Switch?

Next up, Patrick and Renan give a full review of the acclaimed Astral Chain (with a little bit of help from Neuron force rookie Tim). After his initial impressions weren’t so hot, has the game’s in-depth combat and detective-based exploration finally won Patrick over? Or has the tense and irritating situation escalated beyond the point of repair? Regardless, Renan explains how Platinum’s latest action opus just might be his game of the year, especially with the all the post-game content keeping him busy. It’s a well-rounded discussion that should provide a good overview from both a casual and expert position.

In the last segment, the guys pick which announcements from the latest Nintendo Direct got them the most excited. XenobladeReturn of the Obra Din, and even Super NES games online each make an appearance. So for all this and more on the NXpress Nintendo Podcast, have a listen!

Playlist

LFXIV – NXpress Intro
Nintendosage: Nintendo Switch Lite review plus Nintendo’s new exercise new accessory.
Nintendo Switch Lite clip
Main Event: Astral Chain review
Astral Chain soundtrack
Bonus Content: Nintendo Direct review
Kid Koala – “Roll Credits”

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Nintendo Podcast

NXpress Nintendo Podcast #177: PAX West, ‘Astral Chain’ and ‘Decay of Logos’

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This week on the NXpress Nintendo Podcast, things start off with a bang, as Rick, Tim, and Patrick begin what seems like an innocent discussion of the now-delayed Switch release of Decay of Logos, but quickly turn it into a lively debate about the responsibilities of reviewers who have received codes for broken games. Those interested in getting a peek behind the scenes of a website like Goomba Stomp will get a good dose of multiple philosophies on how to handle publishers and what is owed to the readers. It’s a lengthy back-and-forth, but we think it’s worth a listen!

After all the arguing, things settle down with some previews from PAX West, as Tim relates some of the indies he got a chance to try out in person, and Rick delivers a review of FAR: Lone Sails for the Switch. This indie revolving around a child operating a steampunk-ish transport across post-apocalyptic landscapes is reminiscent of Inside, but finds its own way to be one of the most relaxing, enjoyable games of the year so far.

This week’s episode ends with Patrick’s first impressions of Astral Chain. Does he agree with Brent’s enthusiastic review, or has this sci-fi action game not managed to arrest him quite yet? For all this and more, have a listen!

Playlist

LFXIV – NXpress Intro
Nintendosage: Everything wrong with Decay of Logos
Decay of Logos clip
Main Event: PAX West and Far: Lone Sails
Far: Lone Sails soundtrack
Bonus Content: Astral Chain review
Astral Chain Soundtrack

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Nintendo Podcast

NXpress Nintendo Podcast #176: ‘Three Houses’ Wrap-up, ‘The Sinking City,’ and Indie World

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From a packed house to a nearly empty one, this week sees Tim and Patrick carrying the gaming torch on their own, as they deliver finalized reviews of Fire Emblem: Three Houses and The Sinking City, as well as thoughts on the latest Nintendo indie showcase.

So, after 90-odd hours of battle, drama, comedy, tea time, fishing, lost-and-found, and vigorous recruitment, does Three Houses hold up all the way through to the end — or even beyond? Seeing as how Patrick basically hasn’t been able to put it down since he first picked it up, the short answer is probably yes. However, the guys go into more detail (though spoiler-free), discussing the gameplay differences between pre- and post-time skip, the difficulty for newcomers to the series, and whether it’s worth starting over to play other houses.

After that, we go through some of the bigger titles spotlighted in Nintendo’s Indie World, pick our standouts, and talk about how important it is for indie games to differentiate themselves from the growing mob of titles. Last, Tim reviews The Sinking City, a Lovecraftian detective story involving ancient gods in an atmospheric urban setting. Will fans of the author get more out of this? How do the puzzles work, and are they effective at making the player feel like they’ve solved a mystery? For all this and more, have a listen!

You can listen to our show on StitcheriTunesPodbean, or simply click the play button below.

Playlist

LFXIV – NXpress Intro
Nintendosage: Catching up on Fire Emblem: Three Houses
Fire Emblem: Three Houses clip
Main Event: Indie World discussion
The Sinking City cutscene
Bonus Content: The Sinking City review
Fire Emblem: Three Houses Soundtrack

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