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Sony PlayStation Roundup- Zombies Galore, Marvel Crossovers and Bad Puns



This weeks roundup of news related to Sony PlayStation includes some God of War and Spider-Man tidbits as well as a look at the new trailer for the third episode of The Walking Dead Game. Read on for more.

Resident Evil 2 Demo

The highly anticipated Resident Evil 2 remake is almost upon us but to tide us over while we wait, Capcom have released a demo which will be available from January 11th to the 31st. The demo is called the “1-Shot Demo” due to it being a timed experience. The player has got thirty minutes with the game and when that time is up, they are no longer able to play until the release of the game in full. Whilst Leon Kennedy is the main character in the trial, others such as Claire Redfield will be available in the full game. Polygon reported that there is also a cinematic trailer included in the trial which is accessible anytime. Making the most of your play through is essential so be sure to manage your time if you plan on taking on the trial. Good luck!

Once your thirty minutes with the demo are up, you’ll be able to return to Raccoon City on January 25th when the full game is released for the PlayStation 4, Xbox One and Microsoft Windows.

Fantastic Four could be coming to Spider-Man

A cryptic tweet from the Marvel Games Twitter account suggests that some Fantastic Four content could be coming to the Spider-Man game on the PlayStation 4. This week happens to be Fantastic Four week at Marvel and on Tuesday, they released a tweet saying, “And for our final #FantasticFourWeek Livestream announcement… something “fantastic” is coming to Marvel’s Spider-Man! Any guesses? #SpiderManPS4 @insomniacgames @PlayStation.” In terms of what this could mean, it could be anything but one of the more rational theories is that it could be a new suit for Spider-Man. The suits within the game are what we have received the most of in terms of additional content since the game’s release. I’m just hoping that if it is a suit, we get Spidey’s Spare Fantastic Four outfit, otherwise known as The Amazing Bag-Man or Bombastic Bag-Man. In the comics, the suit came about when Spider-Man had no alternative outfit available, so to conceal his identity he literally just put a bag on his head. Here is a link with more details on The Amazing Bag-Man, because who wouldn’t be curious at this point.

Scrapped God of War DLC

God of War was a masterfully done video game which didn’t have much to show in terms of extra content. The New Game Plus and Photo Mode implemented later were perfect accompaniments but some did wonder as to whether DLC was ever going to be a possibility. After game director Cory Barlog’s appearance on TheGameOverGreggyShow, we now know that DLC was considered but ultimately scrapped. Barlog said in the show that his ideas were “too big” and “ambitious”. Whilst DLC may have been an interesting feature, depending on where exactly it was going in terms of adding to story, I personally don’t believe the game needed anything extra. The end of the game certainly teased something more narrative wise but it is probably for the best that this wasn’t expanded on in the form of DLC if it was going to be heftier than it needed to be. Here’s hoping we get to see Barlog’s DLC ideas come up in a sequel.

Trailer of the Week

The Walking Dead- The Final Season: Episode 3-Broken Toys

After the closure of Telltale Games towards the end of 2018, many fans of their work were left wondering what was to become of their upcoming games. Unfortunately, titles such as The Wolf Among Us 2 and Stranger Things were cancelled so it was thought that The Walking Dead- The Final Season would face the same fate. Fortunately, Skybound Games stepped in to finish the game, which was already two episodes in, and brought back as many of the team from Telltale Games who were working on it as possible. We’ve had teasers for the third, penultimate episode from Skybound but we’ve now, finally, been given an official trailer for Broken Toys. It will be interesting to see if there are any notable differences from the first two episodes, though due to a large portion of the team returning this hopefully won’t be the case. The trailer continues from the end of episode two and again shows Clementine teaching AJ the harsh ways of the post-apocalyptic world. Hopefully, our choices will still have an impact on the way he behaves. I’m also hoping choices from the previous episodes will still carry over so that each player will have their individual decisions in play. The last few moments of the trailer are the most striking. We see a flashback to season one with Clem on the train, only with an updated look to reflect how the art style and technology of the game has changed and developed since Season One back in 2012. Then we here Lee’s voice, the protagonist of Season One and Clementine’s guardian. Lee was such a crucial part of Clementine’s life. He taught her to survive and how to say goodbye. A flashback will most likely come at a stressful moment for her, such as in Season Two. I must admit, I’m mentally preparing myself for the emotion that will come with this flashback scene and I suggest fans of Telltale’s The Walking Dead should do the same. Coming fresh off the back of the studio’s closure, I have a feeling it’s going to hit us hard.

Broken Toys is due for release January 15th on PlayStation 4, Xbox One, Microsoft Windows and Nintendo Switch.



Nothing says teamwork and camaraderie like throwing a raw hamburger patty into your teammates face. Perhaps I should clarify that experience. Overcooked is an indie game released in 2016, developed by Ghost Town Games and published by Team17.  The game is a cooking simulator which uses local co-op to allow players to navigate around a kitchen cooking various dishes to order whilst being timed. Overcooked is a perfect example of a simple idea executed very well.

Overcooked is most definitely a game that needs to be played cooperatively. I did attempt to do it on my own but it was pretty much impossible, not to mention a bit boring. However, as soon as another player joins in it instantly changes the dynamic of the game entirely. Co-op is implemented locally rather than online (though online was a feature that came into play in the sequel) and it immediately forces you into working together as a team. Being able to play locally means that you can enjoy the game with friends or family in the same room, which adds a personal element to it. I always tend to find it more fun to play with someone I know rather than a random angry twelve-year-old who hurls swear words at you every minute. Although online multiplayer is still an effective and convenient method of playing, it was nice to see a game still utilizing the local co-op element when online gaming seems to be taking over. There is also an option to use the same controller as your partner, but I wasn’t brave enough to even try it. My coordination leaves a lot to be desired. I was not ready for that.

The gameplay revolves around cooking dishes with your partner. There are several factors that are important to remember whilst playing, such as keeping an eye on your rapidly depleting timer, cooking dishes in the right order so that they are delivered on time, remembering to actually take your dish to the pass to serve it to the customer (I forgot to do that an embarrassing amount of times) as well as washing dishes as you go so that you don’t run out of clean plates. These all seem like pretty simple tasks for a cooking simulator but it becomes surprisingly difficult to keep it all in your head as your character fumbles around hastily trying not to crash into your fellow player every few seconds. The game manages to keep an idea that could turn stale quickly fresh by offering up changing settings and scenarios. For example, one level is set on a pirate ship where the layout of the kitchen changes with every sway of the boat. Another level is split between two moving vehicles, with one player having to be in each one and ingredients being tossed from one to the other. As you progress through the game, the levels get more unique twists that keep both players on their toes.

My experience with Overcooked was fun, frustrating and humorous. At least for me it was. My co-op partner was not too enthralled with my skills in the game, or lack thereof. I played this game with my boyfriend and I think he was seriously considering ending our twelve-year relationship following it. I was finding it shockingly hard to keep on top of orders as levels got harder, whilst he remained professional and efficient throughout. In other words, he was Gordon Ramsey whilst I was the inexperienced Hell’s Kitchen contestant trying not to cry as he yelled at me. I got to the point where the disappointment in myself turned to the need to be as irritating as possible. I was purposely throwing ingredients out of a moving vehicle, burning things and chopping ten onions at a time when the poor customer had only wanted tomato soup. Safe to say that when we played versus mode, I did not come out victorious.

Whilst it’s safe to say that I will never be a chef in any way, shape or form, Overcooked is most definitely a fun experience that brings people together with its local co-op style. It is a simple indie game with distinctive little differences that keep the levels interesting and welcomes the player to stay on their journey to become a master chef. I would say that Overcooked is a cooking simulator that remains piping hot rather than lukewarm. Please don’t hate me for the terrible cooking puns.

Antonia Haynes resides in a small seaside town in England where she has lived her whole life. She's a simple girl with a passion for zombies, writing, film, television, drawing, superheroes, Disney and, of course, video games. Her ideal day would consist of junk food, fluffy pyjamas and video games because quite frankly going outside is overrated. Follow her on Twitter on @RainbowMachete

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Guillermo del Toro’s ‘Antlers’ Gets a Mysterious Trailer




Fox Searchlight has released the first trailer and poster for Antlers, a rural horror film about a small-town Oregon teacher (Keri Russell) and her brother (Jesse Plemons), the local sheriff, who discover that a young student (Jeremy T. Thomas) is harboring a dangerous secret that places the entire town in danger.

Director Scott Cooper and producer Guillermo del Toro have teamed to adapt a short story from Nick Antosca, the creator of the criminally underrated horror anthology series Channel Zero. Not much is yet known about Antlers other than Fox Searchlight, now owned by Disney, has scheduled the film for a 2020 release. Rounding up the main cast is Graham Green, Amy Madigan, Scott Haze and Rory Cochrane. Watch the trailer below.

Antlers Movie
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Be Excellent to Each Other with these Awesome ‘Bill and Ted’s Excellent Adventure’ Figures

“History is about to be rewritten by two guys who can’t spell.”




Since its release in 1989, Bill & Ted’s Excellent Adventure inspired a sequel (Bill & Ted’s Bogus Journey), a Saturday morning cartoon, a comic book series, and launched actor Keanu Reeves into movie stardom. And now, three-plus decades later, Bill and Ted are getting their own scale collectible set courtesy Sideshow and Blitzway.

This is your chance to own the friendly duo in one go! The work put into creating these high-end figures is truly astounding as the figures capture the look of a young Alex Winter and Keanu Reeves just as we remember them. If you have $399 to spend, they can be all yours.

Check out the photos below along with the official press release.

Bill and Ted are two high school buddies who dream of becoming international rock stars. Their hilarious time travel adventure is depicted in the amazingly audacious comedy Bill & Ted’s Excellent Adventure.

It’s like having them pop up right in front of you, with their iconic fashion and elaborate accessories. Besides, the iconic props are designed to let you reproduce a variety of wonderful scenes from the movie.

Be excellent to each other and travel to the past through the exciting story of Bill and Ted!

The Bill & Ted Sixth Scale Collectible Set specially features:

Highly detailed likeness of Alex Winter as Bill S. Preston Esq.
Highly detailed likeness of Keanu Reeves as Ted “Theodore” Logan
Newly designed and developed male body with over 30 points of articulations and flexible soft arms
Two (2) Newly designed and developed figure stands
Twelve (12) interchangeable hands (total for both) including:
Two (2) pairs of guitar hands
Two (2) right blow fist hands
Two (2) pairs of open hands
Two (2) right good fortune hands

Costume for Bill:

One (1) purple pattern shirt
One (1) graphic t-shirts
One (1) pair of blue jeans
One (1) pair of pattern underpants
One (1) pair of striped socks
One (1) pair of canvas shoes

Costume for Ted:

One (1) blue jacket
One (1) black vest
One (1) graphic t-shirt
One (1) pair of graphic shorts
One (1) pair of inner training pants
One (1) pair of striped socks
One (1) pair of canvas shoes

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Watch the Creepy Trailer for ‘Little Nightmares 2’: Six is Back and She has Help.




One of the biggest surprises to come out of Gamescom 2019 so far is the announcement of Little Nightmares 2, the sequel to the puzzle-platformer hit horror game developed by Tarsier Studios.

While the first Little Nightmares has you take control a character named Six while avoiding instant death as she traverses alone amongst the depths of a dungeon, the sequel will give her a companion named Mono, who must accompany Six throughout her terrifying new journey.  

Little Nightmares was one of our favorite games of 2017 and so we can’t wait to get our hands on the sequel. In our review, James Baker wrote, “Tarsier Studios have created a wholly original concept to a horror genre that has leaned more towards thriller before anything else, bringing its roots back without relying on jump-scares and needlessly-gory shocks. Just like hide-and-seek, Little Nightmares captures the fear of being caught, albeit in a creepy, macabre style.”

Little Nightmares 2 will be released sometime in 2020 on Nintendo Switch, PlayStation 4, Windows PC, and Xbox One.

Watch the trailer below and if you are a fan of the first game, we recommend reading this article that dives deep into the meaning behind Little Nightmares.

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NBA 2K20’s Story Mode Gets a Stunning Trailer




NBA 2K19 features to date, its strongest MyCareer mode with the aptly titled, “The Way Back”, a fascinating look at the culture behind college basketball recruiting. The story mode was well received by critics and fans everywhere and in our review, we called it, “an incredible achievement that conveys the fabric of modern American life, aspirations and incidentally, sports, in close-up and at length”.

NBA 2K20 which will be released in less than a month, promises to include an even better story mode, and while we haven’t played the game yet, we have plenty of reasons to think it might be. Not only does it feature an all-star cast with top-tier talents such as Idris Elba and Rosario Dawson, but the story mode – entitled “When the Lights Are Brightest” – is being produced by LeBron James’ Springhill Productions, the same company behind the upcoming Space Jam 2.

NBA 2K20’s latest trailer, which debuted Monday during Microsoft’s Inside Xbox show live from Gamescom in Cologne, Germany, give us a good idea of what to expect. We get a glimpse at Idris Elba and Rosario Dawson in action as well as the rest of the supporting cast which includes Thomas Middleditch, Mark Cuban, Ernie Hudson, Lamorne Morris, Scottie Pippen, and Jaleel White!

The NBA 2K20 demo will go live on Wednesday, Aug. 21 and will allow players to create a character and get a head start on MyCareer. Any progress made will carry over to the full game, which will be released Sept. 6 on Nintendo Switch, PlayStation 4, Windows PC, and Xbox One.

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The Transformers: Lessons in Warfare, Scale, and Childhood



The Transformers are an enduring part of American pop culture. Starting with the introduction of the first toy lines in the early 1980s, the animated series went on to define a large part of ‘80s culture, reaching its apex with the release of The Transformers: The Movie in 1986. After a disappointing performance in theaters, however, the brand reached a nadir in the post-movie era, receding from the front of American pop culture until the late 1990s, when Transformers: Beast Wars brought the franchise to the forefront again.

It was into this climate that I was born. By the time I was old enough to watch TV and get toys courtesy of the North Pole and my parents, I began to take an interest in the series. After all, what five-year-old boy doesn’t like the idea of giant robots fighting each other for control of the earth and the universe?

My local video store (yes, those used to exist) had a copy of the first three episodes of the original Transformers series, Generation 1, on VHS. I remember renting this one particular copy from the store and watching it at least three times, sun-faded front cover and all. Even then, I loved the series, though I only had a few generic dollar-store “transformers,” an Armada Megatron that I had received for my fifth birthday, and a couple of hand-me-down G1 figures from my Dad.

Some of my earliest memories of Transformers came from a trip my parents and I took to visit my Dad’s former college roommate, a professed 80s culture geek. I remember watching a ton of G1 episodes, like “Dinobot Island,” as well as The Transformers: The Movie on his large projection-screen TV, an experience which inculcated within me an intense love of the series.

Optimus Prime The Transformers The Movie

Optimus Prime, bastion of bravery and an excellent role model for a maturing boy.

The first real episodic Transformers show that I watched with any sort of consistency, however, was Transformers: Armada. Now, I don’t remember much about this show — for good reason, as it’s derided by many Transformers fans for its poor animation, bad dubbing, and terrible story — but what I do remember is one particular toy that I really enjoyed: Armada Unicron.

I think it was the Christmas of 2002 when I first got Unicron. I remember having seen him in the store and (probably) telling my parents something or another about it, but I was utterly shocked when Santa brought it to me as a present. As a kid, Unicron was an impressive toy that towered over all of my other Transformers. He was such a hefty toy that I had trouble just picking him up from the ground. After having seen The Transformers: The Movie, I was just impressed by having the planet-eating destroyer of worlds himself in toy form. It was good to be a kid.

My consumption of Transformers-related content stayed relatively the same for a couple of years. Since my family didn’t get any of the channels that the shows came on, I was often left to make up what stories I could from my own memory, but we had Netflix (back when it was a DVD mail-in service), so I was able to watch some of the old series, including Beast Wars, Beast Machines, and Transformers: Energon on DVD. As usual, however, I spent most of my time in school or playing on my GameCube.  

When Michael Bay’s Transformers released in theaters in 2007, it ushered in an entirely new era of Transformers fandom across the world. With the return of G1 originals Peter Cullen and Frank Welker as the voices of Optimus Prime and Megatron, respectively, the ‘80s were alive and well again. This transformation (pun fully intended), brought about the introduction of an entirely new show, Transformers Animated, which aired on Cartoon Network. Before the days of DVR, it was nearly impossible for someone like myself, who was usually involved in any myriad of school activities on any given day, to find the time to watch a show at its air time. 

Unicron Armada Transformers Toy

Just look at this toy! Even today, it’s impressive.

However, luckily enough for me, Cartoon Network aired reruns of two episodes of Animated every day at 6:30 AM. As someone who lived literally two minutes away from school, I usually didn’t leave my house until around 7:45 or 8:00, so I had plenty of time to watch the show. I remember getting up every morning, fixing myself a big bowl of cereal, and sitting down to watch Animated before anyone in the house was up. Just me, Transformers, cereal, and a lot of fun. 

Soon, as I aged and Animated was replaced by Transformers Prime, I grew into a more nuanced appreciation for the shows’ storytelling. Prime, a dark tonal contrast with Animated, found me at the perfect time in my life. I appreciated its reverence for Optimus Prime and its overarching themes of sacrifice and leadership. While some would say it was boring or over-wrought, for a burgeoning pre-teen it was an engaging combination of cool and edgy that I thoroughly enjoyed.

When I sit down to think about the impact the Transformers series has had on my life, there’s one point in particular that sticks out to me: the imagination that playing with Transformers encouraged. While the brand was doubtlessly born of a commercial desire to sell as many pieces of plastic as possible, it nonetheless developed into a series capable of some interesting, if not always deep, storytelling. 

I copied this sense of storytelling when it came time to play with my toys. I remember incorporating various weather machines, weapons of ultimate power, and energy crystals into overarching narratives that could last a whole afternoon. Narratives in which Autobots died, lost limbs, or were otherwise in peril before the power of the Matrix of Leadership or Primus himself showed up to save them in the end. While this may not seem all that unique, I credit the series with instilling in me a sense of narrative detail. In fact, I remember not mixing my G.I. Joes and Transformers together, because in my internal head canon, they weren’t to scale (everyone knows that Transformers are at least three to four times taller than humans.) 

Megatron vs. Dinosaur G1 Transformers

I can safely say that I probably played out this exact scenario at least four or five times in my childhood.

However, Unicron himself created all sorts of problems for an internal narrative. For a being the size of a planet, he was rather puny in scale when compared to the other figures. So, I would always put Unicron to the side and pretend that the smaller Transformers were mere dots on him, tiny little specks that could barely be seen, the same as they had been in The Transformers: The Movie. I feel like the toys gave me an appreciation of the tropes of narrative fiction that I otherwise wouldn’t have noticed or appreciated. 

Today, I still love the series and try to watch The Transformers: The Movie at least once a year. Newer entries, like Transformers: Rescue Bots and Rescue Bots Academy allow me to share my love of the series with my younger siblings without encountering the darker elements of some of the classic shows. It allows me to teach them all about the Cybertronians that I grew up with, and perhaps encourage them to craft stories of their own. Now, excuse me while I help the Rescue Bots put out a fire on Wayward Island…

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