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Video games have been apart of my life for as long as I can remember. I grew up watching my father play them constantly, and that instilled a love for the hobby within me. Since I could pick up a controller and comprehend colors on a screen I've been feeding this habit, and whether I'm a better man for it is yet to be seen.
An all too common feature of video game forums nowadays, especially when the title in question has a rather steep learning curve (PlayerUnknown’s Battlegrounds, Dark Souls, Overwatch etc.) ‘git gud’ is easily one of the most unhelpful, asinine comments a gamer can receive.
A few missteps aside, Destiny 2 truly built and improved upon what came before.
Eyes up, Guardians, Destiny 2 is here. Well, this is a podcast, so ears up? Anyway, here's the Game Boys initial review of one of the biggest sequels of the year. Listen in as they cover everything from campaign to Crucible, inventory to endgame, and, of course, the raid. So, join us, it is your destiny!
In most regards, 'Destiny 2' is a marked improvement over its predecessor. A clear and engaging campaign, immense balancing, gorgeous visuals and cinematics, more activities than ever before, one of the best, most dynamic game soundtracks I've heard in while, and much more ensure 'Destiny 2' will see as much play as its predecessor if not more.
'Destiny2' has the makings of a sensational sequel. However, if Bungie really want players to have their cake and eat it too, here are some flavors of change they should really consider.
At Gamescom today, Bungie revealed the launch trailer for Destiny 2, presumably the final trailer before the much-anticipated sequel goes live. In it, there aren't...
What do Pokémon GO, SpeedRunners, and Destiny 2 have in common? Not much, but they all are on this episode of Game Boys!
The Game Boys are back after taking a week off to bombastically celebrate the birth of the U.S. In that time, they've played a lot of games and have even more thoughts about those games! Listen in as they tackle Pokémon Go, Destiny, Pokémon Sun and Moon, Overwatch, and the upcoming Splatoon 2. Don't miss it!
If you’ve played any modern games on virtually any system, then you’ve already come across some form of monetization. Producing a game costs a lot of money, and often the game has upkeep costs that go way beyond the initial price of development.