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Podcasts The Fire Keepers

The Fire Keepers: A Dark Souls Podcast — Ep. 20: Too Many Eyes!

Mike Worby
The abyss beckons on this week's episode of The Fire Keepers. From the sunny lake of the Sanctuary Guardian, all the way down to the deepest recesses of Oolacile, we tackle Artorias of the Abyss in all of its terrifying glory.
Podcasts Warp Pipe

Warp Pipe, Ep. 3: ‘Stardew Valley’

Mike Worby
This week on Warp Pipe we welcome back our indie editor Katrina Lind to chat about the lovable, farming sim: Stardew Valley. We talk about how the game helps with depression, offers a satisfying semblance of faux work, and is generally just an all-around good time. Also, in the development end,...
Podcasts The Fire Keepers

The Fire Keepers: A Dark Souls Podcast — Ep. 17: Wading Through Discharge

Mike Worby
This week on The Fire Keepers, we enter the realm of missed potential and drag-and-drop enemies known as The Demon Ruins. Though Ryan has taken a much needed sabbatical, George Cheese joins the fray to rage with us about this somewhat frustrating and lore-rich area of lava-spewing centipedes, piles of
Podcasts The Fire Keepers

The Fire Keepers: A Dark Souls Podcast — Ep. 16: The Crystal Method

Mike Worby
This week on The Fire Keepers we take a deep dive into The Duke’s Archives and The Crystal Caves. We discuss the lore behind Seath the Scaleless, what exactly he was up to with all of those wacky experiments, and how a dragon so large reads books that are so...
Podcasts The Fire Keepers

The Fire Keepers: A Dark Souls Podcast — Ep. 14: Fortress of 1000 Corpses

Mike Worby
On this week's edition of The Fire Keepers, we head into the infamous silver knight proving ground, Sen's Fortress. Goomba Stomp writer Andrew Vandersteen joins us to talk about this sadistic dungeon of swinging ax blades, devious traps and a treasure chest you definitely should not open.
Podcasts The Fire Keepers

The Fire Keepers: A Dark Souls Podcast — Ep. 13: Arachnophobia

Mike Worby
This week on The Fire Keepers we’re going to Dark Souls‘ most accursed, miserable, and Gods-forsaken of destinations: the unkempt hellhole known as Blighttown. Frame rate stutters, toxic poison statuses, and an area so poorly designed that you can barely see where you’re going, let a lone navigate in any meaningful...
Podcasts The Fire Keepers

The Fire Keepers: A Dark Souls Podcast — Ep. 11: Don’t Google Gaping

Mike Worby
This week on The Fire Keepers we continue our playthrough of Dark Souls by tackling the depths, in which an uncomfortably designed dragon resides, before tunneling our way into the depths and facing off with it's many frustrating denizens.