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How a PlayStation "Demo 1" disc introduced me to some strange game called "Metal Gear Solid".
By stretching the limits of how we accept such everyday objects to function, Metal Gear Solid imbues The Cardboard Box with a mundane absurdism to match the magical realism that infiltrates the rest of its universe.
Hideo Kojima, the mastermind behind the Metal Gear series, once said: “as a creator, I always want to betray fans' expectations.” Throughout his hallmark series, Kojima has done this in many way
Every year The Game Awards proves itself to be more of a two-hour marketing campaign than an awards show. Host, Geoff Keighly quickly showed...
There’s been a lot of talk lately about how Metal Gear Solid V: The Phantom Pain‘s story stacks up against other entries in the...