There is not a single video game that opens as profoundly, or as appropriately, as Metal Gear Solid 4: Guns of the Patriots does with Solid Snake’s “War has changed” monologue. In less than five minutes, not only is the game’s tone established, so is a new direction for the franchise as a whole.
With The Boss, and with Metal Gear Solid 3, Kojima recontextualizes the entire Metal Gear narrative to tie into Metal Gear Solid 2’s ending. In that sense, the series also becomes a story that was always leading to an ending like MGS2’s. Metal Gear becomes a perfect circle.
By stretching the limits of how we accept such everyday objects to function, Metal Gear Solid imbues The Cardboard Box with a mundane absurdism to match the magical realism that infiltrates the rest of its universe.
There I was, sat sipping a cup of steaming hot tea (milk, four sugars) and stroking my cat on a warm August morning. I was in my pyjamas, perusing Facebook and trying to keep up to date with who was posting thinly veiled shade about who. I had ‘Let’s Dance’ […]
There’s been a lot of talk lately about how Metal Gear Solid V: The Phantom Pain‘s story stacks up against other entries in the series. It’s not difficult to see why. As possibly the final Metal Gear Solid game, and certainly the final one by its creator and mastermind, Hideo […]