Farewell signifies a developer who designed every element to push you toward a specific goal. When focusing on the aesthetics of a game, you want to move past ideas like ‘fun’ and instead consider focus points like; narrative, challenge and expression.
When Star Wars: Battlefront was rebooted in 2015, fans of the franchise were delighted. It was the first Star Wars game in years, and it was being developed by one of the most acclaimed first person shooter developers in the industry (DICE). So it was even more heart breaking when […]
It's Game Night and you know what that means: booze, board games, and belligerency (in that order). What better way to bond with your friends than by spending two hours in heated arguments, combing through rulebooks and forum posts to prove your points?
Star Wars is a passion project that became a franchise. Its scope has increased in the forty years since the first movie's release; shifting and changing to fit different times and audiences. Whatever has been arguably lost or gained, there is no denying that audiences everywhere have continued to be captivated by a galaxy far, far away.